Flake is the story of an adaptation that seeks new forms in an experimental medium. Inspired from Escher's wisdom and Mandelbroth's mathematical yet poetic mind,
it explains coming into existence in a world where the journey ends where it begins.
Tools: Cinema 4D, After Effects, Photoshop, Watercolor
Music and Sound Design by: Nonagon
Special thanks to: Colin Evoy Sebestyen & David Ball
Website done for the thesis project: flake.fulyaguney.com/
These rough boards simply explain a personal adaptation stage where you depart from a pattern of life, arrive to a new city. First you feel very small, the city intimidates you with it’s glory. You meet new characters/experiences, life goes on. You try to adapt. You insist on trying to be big inside but you still carry that feeling. You try to forget about past, present, future. Then you think you’ve adapted but sometimes you feel homesick for a place that doesn’t even exist. You move along with the flow. And you give up and grow and stay the same. You continue to the pattern of next chapter in your life.